Bryan Maxwell
Ability
Roll
Mod
Strength
12
+1
Dexterity
18
+4
Constitution
14
+2
Intelligence
12
+1
Wisdom
10
0
Charisma
12
+1
Comliness
12
+1
Endurance
21
21
Trauma
14
14

Concept:
The head strong firecracker who's always ready to rush into danger with out a second thought. His trusty wire wrapped bat at his side, “Spikey”, he brings the pain with every swing and is ready to use the Dragon Drop to end the fight.
History:
One of the first TWF Wrestlers to [[#|sign]] a contract. Began a feud with Nathen Anders as soon as the two met. King Cobra believes Bryan is the key to bringing the TWF to it's knees.
Other:
Leader of the Men In Blue faction. Best friends with Blood, and tag team partners.

Info

Weight
165, Cruiserweight
Background
Streetfighting
Attitude
Face
Level
1
Solo Record
0-1
Tag Record
0-0
Feats:
Simple Moves, Aerial Moves, Rough Moves, Move Focus (Aerial), Vigor

Talents:
Educated Feet

Attacks



Defense

Saves

Aerial
+6
Technical
-3
Acrobatics
+6
Fort
+2
[[#|Power]]
-3
Simple
+1
Counter
+6
Reflex
+6
Rough
+3
Savvy
-3
Entrance
+5
Will
+0

Repute:
Punch (1d4 / +2)
Spin Kick (1d4 / +2)
Pelvis Hack (1 / +1)
Dragon Screw (1d4+1 / +3) [Knockdown Check and Prone self]
Enzuigiri (1d6+5 / +5) [-1 End, Knockdown Check and Prone self, Stun Check]
Running Swing DDT (2d6+5 / +5) [-1 End, Knockdown Check and Prone self]
Turnbuckle DDT (1d6+1 / +1) [Prone Self, Lift check, Opp Turnbuckle]
Barbwire Bat(Spikey) (2d8+2 / +1) [Illegal, Stun Check, Reflex Save Full]
Ball Kick (1d6+2 / +5) [Illegal, Opp Prone]
Dragon Clutch (1d4+1 / +0) [Opp Prone, Prone Self, Submission]
Irish Whip (1d4+2 / +4) [Push Check, Leaves Opp on Turnbuckle]
Running Drop Kick (1d6+5 / +7) [Knockdown Check and Prone self, Opp Running]
Missile Drop Kick (1d6+5 / +5) [Knockdown Check and Prone self, Must climb Turnbuckle]

Finisher:
Dragon Drop (4d8+5, +2) [Knock Down and Prone self, Pin] (grabs Opponent by head and pulls them down to the mat.)